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An Introduction to Chebache®
The inspiration for Chebache arose both from a love of classic
strategy board games and from a desire to seek a balanced combination of the
chance elements of Backgammon and the strategic elements of Checkers and Chess.
Hence, Chebache (che-bä-che), after Checkers, Backgammon, and Chess.
The object is to be the first player to move all your pieces along a defined
path into Finish, similar to Backgammon.
However, each player's path of movement only intersects the opponent's path
at every other space, weaving its way back and forth across the board.
To maintain elegance, simplicity, and familiarity, the Chebache board was
created by enlarging and embellishing one quarter of a Chess board.
Several marks on the board serve as directional cues for the path.
Diagonal lines pointing toward the beginning
of each respective movement path denote Start spaces;
Finish spaces are marked by similar lines, blocking the path.
Angle marks, called Tivits, show where the path turns or pivots.
From Tivit spaces, players may move pieces either forward or backward.
Players may send their opponent's pieces back to Start, either by attacking
or trapping them. Unlike in Backgammon,
where two pieces together prevent the opponent
from landing on a space, Chebache has no `safe zones.'
Pieces stacked on spaces where both
players' paths intersect may be attacked and sent back by landing on them with
an equal or greater number of pieces.
Pieces occupying a non-intersection space may be threatened by an angle
formation called a Chebache. The Chebache, similar to the `check'
concept in Chess, warns the opponent that these pieces are threatened.
If nothing is done to save them, they become trapped and are sent back
to Start.
A jump option at the end of each turn gives players an
alternate possibility for moving pieces along their path. The jump
option was inspired by the basic Checkers concept of jumping, except
that players jump over their own pieces rather than the opponent's,
as in Chinese Checkers.
Chebache adds other elements of Checkers and Chess by including
two Kings. Each has the power and stance of two regular pieces
and may move in either direction from any space. A player may attack a
King to capture it and use it against the opponent, or trap
a King in Chebache for a sudden win.
The combination of interweaving paths, stacking pieces, backward movement from
Tivits, Chebache formations, the option of jumping, and powerful King pieces
creates a game which ultimately balances the combination of strategy and chance
into a challenging, unpredictable and dynamic new board game.
We hope that your enjoyment of Chebache continues to grow as you develop
your game by combining all aspects of Chebache into winning strategies!
Chebache® is a registered trademark of Pardee Games.
This website & all contents Copyright © 1997-2014 Pardee Games. All rights reserved. Chebache is protected by U.S. Patent #'s 5,791,650; 6,062,562; D384,376. Updated Sat Jan. 16 16:29:08 2014; Q's & comments: info@chebache.net |